Het Guys! Here’s a another game I worked on – this was back in in 2013. It’s just been oficially released and is (now) called ‘The biking Dead’. It’s basically a game where you ride a bike and hope to survive till the end of the track. The art briefing was to put more then average quality in the game, but it had to be done with a limited buget (that’s a pretty much my standard briefing I must say). In this case I made the art for a first time-developer, who quit his job to start making games; which I thought was cool – so I was happy to be able to help.
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So with the briefing in mind I developed a style for the game that had details in the characters & far backgrounds; because the characters would reappear everywhere & the backgrounds were tileable. And the track would be kept simple; we eventually decided to use shillouettes because it’s very easy to build tracks with. Below you see an example I made, where all elements are put together; the image below has aprox. the size of 6 screens. The paralaxing of foreground & background elements, while biking, should make the scene extra interesting & also help to indicte your speed. Initially my idea was to show that with special FX (see first image) but that proved to be to hard to implement.
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So these were a few elements I made for the game. What you don’t see here are a lot of menu screens, 3 extra levels & an extra set of costumes for the characters; in the end I worked for 20 days on the entire project.
As a freelance artis I’m also always involved at the very start of a project. So when I was done making the art, the game was further developed for about 2 more years. And so to me it’s always a bit of a surprise to see how things change over time Well, here you can see the final result:
So, now Gang Up! is being finalized it’s time to move to the next project. This will be a comic called ‘Coffin Crushers!’(Vampires VS medival-Mechs). In 2014 when I first came up with the concept, I just made a few initial illustrations. But when I came in contact with writer Brian Spinney, things shaped up quickly. The characters got a personality and the storyline began to develop. Now while Brian refines the storyline, I will be concentrating on a first scene. But before I can actually start drawing pages I need to do some research and initial designs, such as this ‘vampire bike’ & the medival mechs. Here are some rough sketches.
The last few months I have been busy illustrating 125 cards for our cardgame ‘GangUp!’ (see website here). As you can probably imagine, it was a lot of work. But I had a great time doing so! Below I collected all 46 gangsters that appear in the game, enjoy!
PS. We will also release a GangUp! artbook that tells the backstories of these gangsters & shows them in full glory
A while ago I made some art for the super cool cardgame: Dragon Punch! Do you like old school beat ‘m up games? Then check out this game!
Hey! I’ve been working on Chaos Battle for a really long time, making the art & doing animations, and now the game is nearly done! I really love how it all came together These are a few screens from the game, enjoy!
(The game is almost done and will probably be released around the end of 2015; keep up to date here.)
Hey! These are a few of the sketches I made during our Sketch Sessions and during other live drawing sessions
These are some aquarelles I made for fun. I have a huge stack of sketches from all the live-drawing sessions I do, so I decided to add some color to them. It’s so much faster then PS and it takes me just about an hour to color one of these
Hello! We just relaunched our KS for ‘Gang Up!’
Gang Up! is casual card game where you compete to become the ultimate crime lord! Recruit legendary gang members and commit crazy daring crimes. Use criminal influences and team up with other players to get ahead. And when they least expect it, backstab them to win the game!
Why are we doing this (again)? Well, Kickstarter was a way for us to figure out if people would like our game. And when we got the support of 168 backers within 30 days it was very clear to us that this game has to be made! Unfortunately we barely missed our goal last time, so we try again. We changed our campaign a bit, we lowered our financial goal, lowerd the price of the basic game & added more fun rewards to the pledge options!
It would of course be great to have your support for this project, if you like to know more;