Coffin Crushers Awkward Art Talk!

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I just did my first ever live-stream and talked about making Coffin Crushers ;) I had fun doing it, but I felt a bit awkward talking to a tablet! But thanks for watching & asking some questions, that made it very much worthwhile ;)

And for those of you who missed it; you can still see the recording here ( for a short while):

https://live.kickstarter.com/robin-keijzer/live/coffin-crushers-art-talk

 

 

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Coffin Crushers Designs 01

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Hey Guys my personal project is finally live on Kickstarter!

‘In this fun adventure comic, we follow a unit of vampire hunters who operate legendary Coffin Crushers. These War-Mechas have but one mission: To crack open the vampires vaults and tip the scales of this eternal war!’

Before I could start working on the actual comic pages, I had to figure how the world of Coffin crushers would look. And since the story is about hunting Vampires, anti-vampire weapons were high on the design list. Check out my deisgns!

 

If you like to know more, here you can read more about the design process of Coffin Crushers.

 

 

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Coffin Crushers Live On Kickstarter!

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Hey Guys my personal project is finally live on Kickstarter!

‘In this fun adventure comic, we follow a unit of vampire hunters who operate legendary Coffin Crushers. These War-Mechas have but one mission: To crack open the vampires vaults and tip the scales of this eternal war!’

 

You can find it here: https://www.kickstarter.com/projects/robinkeijzer/coffin-crushers-the-comic  

 

 

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COFFIN CRUSHERS PANELS

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Hey everyone!

My  ‘Coffin Crushers’ comic  is finally shaping up! After a very long design period I could finally make some progress on the actual pages. Here you see two shots from what I have so far!

This first shot is from inside a Coffin Crusher (a huge robot designed to withstand vampire attacks).

And this shot shows a Crusher protecting his fallen comrade from  a huge vampire!

 

And this is page 1 of the comic!

 

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Antegods Comic

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Hey everyone! I recently created a comic for Codeglue, a dutch game company that develops the arena shooter game ‘Antegods’. Below you see the cover and a page from the comic (1 of 22). If you want to learn more about the process of making this comic, then have a look at the interview on Codeglue’s blog over here.

 

The story is written by Niels ‘t Hooft & based on the artwork made by Codeglue’s design team. The comic art & character design is done by myself; and Maroussia Jansen did a great job helping me out with the basic colors! ( Thanks again!). And this is the game the comic belongs to:

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Coffin Crushers collaboration

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For years I have been doing art-project together with Gijs Hermans (currently art director at Ronimo Games). And recently we made this Coffin Crusher illustration together. I did the sketch below, and Gijs did all the hard work turning it into a fancy image ;0  I think it turned out great!

 

The sketch

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Coffin Crushers Bike design

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Whenever time allows, I continue making designs for Coffin Crushers :)

-click to enlarge!-

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Coffin Crushers Pilots

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Sketch Session 2.0 trailer

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This is a trailer I made for my model drawing group, called ‘Schets Sessie 2.0′. If you like to come to Breda (the Netherlands), then feel free to join us next month!

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Maps

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Hey! These are some recent maps I made -and I felt like sharing them ;0

The top map is a game-board for the card-game ‘Gang Up!’. Just to explain a little more about that;  the city-blocks that have white boarders, is where you place your card stacks. The map itself shows ‘Crimetown’, the fictional city where the game takes place. And the buildings on the map refer to the characters & situations that are part of the game. I made the entire map out of shapes in PS.

The middle map is the floor-plan for a huge manga convention in the Netherlands, the ‘Abunai’. The convention takes place in a huge hotel and it’s a maze! So I updated a very basic map, to this one; using clear colors & icons to help the visitors navigate the hallways :) It’s also visually connected to a timetable that is printed on the backside.*

The map at the bottom is for the website of cosplay model ‘Azzy’, and the locations & feel of the map represent her interests.

 

-click on the image to enlarge -

*=characters are by Yasmin Sheikh, Abunai logo by the Abunai design team.

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